![]() ![]() This popularity eventually gave the game the recognition it didn't receive at the time of its release. While remaining quite obscure, giving its high level gameplay, the game was (and still is) immensely popular for Tournament Play. The game returned Chun-Li to the lineup, added four new character, rebalanced the system, and is often praised for having the best graphics of any 2D fighter up to that point. In a final attempt, a second updated rerelease, Street Fighter III 3rd Strike: Fight for the Future, was released, and has since become a fan favorite. This kept away many new gamers, driving Street Fighter III into the margins.Ĭapcom would also released the inevitable updated rerelease a few months later, with Street Fighter III 2nd Impact: Giant Attack, which also added Hugo (the Andore Mook from Final Fight) and Urien (Gill's brother) plus the return of Akuma. Also, the learning curve of the game had increased exponentially, mainly because veterans of the games had become so good. Some say years of Updated Rerelease of Street Fighter II and Alpha had left audiences apathetic, and the unfamiliar cast turned off casual fans. ![]() Most likely it was a strong case of unrealistic expectations. It's hard to pinpoint exactly why the game failed. However, unlike previous games, III was met with very poor public perception. The game was awaited with incredible hype, given its lineage. It cut the roster of familiar characters to Ryu and Ken, and added a whole slew of brand-new fighters, including hulking American Alex (who was promoted as the new lead character of the game) plus the new Big Bad, Gill. In 1997, Capcom finally released the long-awaited true sequel to Street Fighter II, Street Fighter III: New Generation.
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